Thor Foeslasher

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Thor grew up in a barbarian tribe in the far north east. As he grew older, his fighting prowess increased more than any others his age, but it seemed to come at a price. One day, while out with a hunting party tracking down some orcs that had been reported in the area, they found the orcs and the orcs were slaughtered in a matter of minutes, brought down by the incredible strength of the raging barbarians. However, Thor continued to rage, unable to control himself, and he ended up injuring a few members of his party before calming down. Due to this accident, he was banished from the tribe until he could prove that he could keep his rage under control. So he came south, searching for adventure and searching for an answer when he came upon a small town, a town called Heildregch...

Character Stats

Name: Thor Foeslasher

Size and Type: Medium/Humanoid

Hit Dice: 7d12+21/8d12+32 (196)

Initiative: +4

Speed: 50 ft.

Armor Class: 30(+8 armor, +4 Dex., +4 natural, +4 deflection) , touch 18, flat-footed 22

Base Attack/Grapple: +16/+11/+6/+1 / +23

Attack: Flaming Ghost Touch Great Sword +2 - +25 attack bonus, melee, (2d6 + 1d6 fire + 12 damage)

OR

Heavy Pick - +23 attack bonus, melee, (1d6 + 10)

OR

Great Club - +23 attack bonus, melee, (1d10 +10)

Full Attack: Flaming Ghost Touch Great Sword +2 - +25/+20/+15/+10 attack bonus, melee, (2d6 + 1d6 fire + 12 damage)

OR

Heavy Pick - +23/+18/+13/+8 attack bonus, melee, (1d6 + 10 damage)

OR

Great Club - +23/+18/+13/+8 attack bonus, melee, (1d10 + 10 damage)

Space/Reach: 5 ft./ 5 ft.

Special Attacks and Special Qualities: Fast movement, Rage 2/day, Uncanny dodge, Trap sense +1, Improved uncanny dodge, Literacy, Damage Reduction 1/-, Frenzy 5/day, Diehard, Supreme Cleave, Deathless Frenzy, Improved Power Attack, Inspire Frenzy 2/day, Greater Frenzy

Saves: Fort +15, Ref +9, Will +4

Abilities: Str 25, Dex 18, Con 18, Int 10, Wis 8, Cha 8

Skills: Climb +16, Craft (bowmaking) +2, Handle Animal -1, Intimidate +11, Jump +30, Listen +17, Ride +3, Spot +3, Survival +0, Swim +8

Feats: Power Attack, Cleave, Intimidating Rage, Destructive Rage, Improved Critical(Great Sword), Close Quarters Combat

Environment: Prefers anywhere he can find someone to fight

Organization: Barbarian

Challenge Rating: 16

Treasure: ~175000 gp worth of treasure and gold(assuming sword is ~46000 gp)

Alignment: DO NOT POST THIS

Advancement: ?????/???000

Level Adjustment: +0

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